Green Slime
Medium natural beast (blind, ooze)
Level 4 Lurker XP 175
| HP 47; Bloodied 23 | Initiative +9 |
| AC 18, Fortitude 17, Reflex 17, Will 14 | Perception+2 |
| Speed 4, climb 4 | Blindsight 10 |
| Immune blinded, gaze effects; Resist 5 acid; Vulnerable 5 fire, 5 radiant | |
Traits
Ooze
While squeezing, the ooze moves at full speed rather than half speed, it doesn't take the -5 penalty to attack rolls, and it doesn't grant combat advantage for squeezing.
Standard Actions
(⚔) Slam (acid) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. Reflex
Hit: 5 acid damage, and ongoing 5 acid damage (save ends).
⚔ Engulf (acid) ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. Reflex
Hit: 1d6 + 3 acid damage, and the slime grabs the target (escape DC 18). Until the grab ends, the target takes ongoing 10 acid damage. Attacks that hit the slime deal half damage to the slime and half damage to a single creature grabbed by the slime.
Skills Stealth +10
Str 11 (+2) Dex 16 (+5) Wis 11 (+2)
Con 17 (+5) Int 1 (-3) Cha 1 (-3)
Alignment unaligned Languages -
Published in Monster Manual 2, page(s) 173, Dungeon Magazine 179, Dungeon Magazine 180, Monster Vault, page(s) 221, Dungeon Magazine 193, Dungeon Magazine 208, Dungeon Magazine 211.