Phoelarch Mage - Monsters

Phoelarch Mage
Medium natural humanoid
Level 12 Artillery XP 350

Initiative +10        Senses Perception +12
Phoenix Heat aura 1; each creature that enters the aura or starts its turn there takes 5 fire damage.
HP 93; Bloodied 46
AC 24; Fortitude 23, Reflex 23, Will 25
Resist 10 fire; Vulnerable 5 cold
Speed 6

(⚔) Burning Dagger (standard, at-will) ✦ Fire, Weapon

+16 vs AC; 1d4+6 fire damage.

(➶) Phoenix Ray (standard, at-will) ✦ Fire

Ranged 20; +17 vs Reflex; 2d8+5 fire damage.

Rise from the Ashes ( when the phoelarch mage drops to 0 hit points, ) ✦ Fire, Zone

Close burst 2; +13 vs Reflex; 3d8+5 fire damage. Effect: The burst creates a zone of fire that lasts until the end of the encounter. Each creature that enters the zone or starts its turn there takes 5 fire damage. In addition, when the phoelarch mage's next turn would occur, a phoera appears within the zone.

Flames of the Phoenix (standard, recharge ⚄⚅) ✦ Fire

Area burst 2 within 20; +15 vs Reflex; 1d8+5 fire damage, and ongoing 5 fire damage (save ends).

Alignment Unaligned        Languages Common, Primordial
Skills Diplomacy +15, Insight +17
Str 13 (+7)      Dex 19 (+10)      Wis 22 (+12)
Con 15 (+8)      Int 16 (+9)      Cha 18 (+10)

Equipment: dagger .


Published in Monster Manual 2, page(s) 174.