Shadar-Kai Gloom Lord
Medium shadow humanoid
Level 14 Artillery XP 1000
Initiative +10 Senses Perception +8; low-light vision
HP 108; Bloodied 54
AC 26; Fortitude 25, Reflex 28, Will 26
Speed 7
(⚔) Corrupting Blackfire (standard, at-will)
+19 vs AC; 2d8+6 fire and necrotic damage, and the target is shrouded in gloom (save ends).
(➶) Shadowbolt (standard, at-will) ✦ Necrotic
Ranged 10; +19 vs Reflex; 2d8+6 necrotic damage, and the target is shrouded in gloom (save ends).
(➶) Shadowcage (standard, at-will) ✦ Necrotic
Ranged 10; targets a creature shrouded in gloom; +19 vs Reflex; 3d6+6 necrotic damage, and the target is restrained and cannot see creatures more than 2 squares away from it (save ends both).
Shadow Jaunt (move; encounter) ✦ Teleportation
The shadar-kai gloom lord teleports 3 squares and becomes insubstantial until the start of its next turn.
Shrouded in Gloom
While shrouded in gloom, a creature takes a -2 penalty to attack rolls and gains only half the benefit of healing effects.
Alignment Unaligned Languages Common
Skills Arcana +19, Stealth +15
Str 12 (+8) Dex 16 (+10) Wis 12 (+8)
Con 18 (+11) Int 24 (+14) Cha 20 (+12)
Equipment: leather armor .
Published in Monster Manual 2, page(s) 180.