Maw of Acamar - Monsters

Maw of Acamar
Large aberrant humanoid
Level 15 Controller XP 1200

HP 145; Bloodied 72Initiative +9
AC 29, Fortitude 27, Reflex 26, Will 27Perception+11
Speed 6Darkvision

Traits

Hungry StarAura 5

Each square in the aura costs 3 extra squares of movement if the creature is moving farther away from the maw.

Destroyer of Life

When an enemy adjacent to the maw succeeds on a saving throw against ongoing damage, the ongoing damage is reduced by 5, ending only if it is reduced to 0.

Standard Actions

(⚔) Devouring TouchAt-Will

Attack: Melee 2 (one creature); +18 vs. Reflex

Hit: Ongoing 20 damage (save ends).

Devouring StarAt-Will

Attack: Close burst 3 (creatures in the burst); +18 vs. Fortitude

Hit: Ongoing 10 damage (save ends).

Minor Actions

Corpse Star's GripAt-Will

Attack: Close burst 5 (creatures in the burst); +19 vs. Fortitude

Hit: The maw pulls the target up to 3 squares.

Triggered Actions

Life DevourerAt-Will

Trigger: A creature within 2 squares of the maw spends a healing surge.

Effect (Immediate Reaction): The range or area of the maw's attack powers increases by 2 until the end of the maw's next turn.

Str 20 (+12)                Dex 15 (+9)                Wis 19 (+11)
Con 17 (+10)                Int 11 (+7)                Cha 16 (+10)

Alignment Chaotic evil        Languages telepathy 10
Update (11/19/2012)
Updated in Dungeon 207.

Published in Monster Manual 2, page(s) 196, Dungeon Magazine 207.