Tiger - Monsters

Tiger
Large natural beast
Level 6 Skirmisher XP 250

Initiative +9        Senses Perception +10; low-light vision
HP 73; Bloodied 36
AC 20; Fortitude 19, Reflex 19, Will 17
Speed 8, climb 4

(⚔) Bite (standard, at-will)

+11 vs AC; 1d6+4 damage, and ongoing 5 damage (save ends).

Feral Surge (minor; encounter)

The tiger takes a move action.

Blur of Fur

A tiger that moves 2 squares or more gains a +4 bonus to AC against opportunity attacks until the start of its next turn.

Charging Pounce

When a tiger charges, its attack deals 1d8 extra damage, and the charge does not end its turn.

Alignment Unaligned        Languages -
Skills Acrobatics +12, Stealth +12
Str 18 (+7)      Dex 19 (+7)      Wis 15 (+5)
Con 17 (+6)      Int 2 (-1)      Cha 11 (+3)


Published in Monster Manual 2, page(s) 199.