Witherling Horned Terror - Monsters

Witherling Horned Terror
Large natural animate (undead)
Level 8 Brute XP 350

Initiative +6        Senses Perception +6; low-light vision
HP 107; Bloodied 53
AC 19; Fortitude 22, Reflex 18, Will 18
Speed 7

(⚔) Claws (standard, at-will)

Reach 2; +11 vs AC; 2d10+3 damage.

Horns (standard, at-will)

+9 vs Fortitude; 2d6+5 damage, and the witherling horned terror pushes the target 2 squares.

Rampaging Charge (standard, recharge ⚄⚅)

The witherling horned terror charges and makes the following attack in place of a melee basic attack; +11 vs AC; 2d6+5 damage. Effect: Make a secondary attack against a different target.

Secondary Attack Reach 2; +11 vs AC; 2d6+5 damage..

Pack Attack

A witherling horned terror's melee attacks deal 2 extra damage against any enemy that has two or more of the horned terror's allies adjacent to it.

Alignment Evil        Languages Abyssal, Common
Str 22 (+10)      Dex 15 (+6)      Wis 15 (+6)
Con 17 (+7)      Int 6 (+2)      Cha 11 (+4)



Update (11/23/2009)
In the witherling horned terror's rampaging charge power, remove the second Effect line.

Published in Monster Manual 2, page(s) 213.