Minotaur Battle Shaman - Monsters

Minotaur Battle Shaman
Medium natural humanoid
Level 12 Artillery XP 700

Initiative +9        Senses Perception +17
Spirit of Health aura 5; allies that start their turn in the aura gain 5 temporary hit points.
HP 94; Bloodied 47
AC 24; Fortitude 24, Reflex 26, Will 24
Speed 6

(⚔) Primal Punch (standard, at-will)

+19 vs AC; 2d4+5 damage, and shaman shifts 1 square.

Primal Bolt (standard, at-will) ✦ Healing

Ranged 20; +17 vs Reflex; 1d8+5 damage, and the shaman regains 5 hit points.

Spirit of Nature's Rage (standard, recharge ⚄⚅) ✦ Healing

Area burst 2 within 20; enemies only; +17 vs Will; 3d6+5 damage, and the target slides 2 squares and makes an immediate basic attack against the nearest ally it can reach.

Ferocity ( when reduced to 0 hit points)

The minotaur makes a melee basic attack.

Alignment Any        Languages Common
Skills Intimidate +14, Nature +17, Religion +12
Str 18 (+10)      Dex 16 (+9)      Wis 23 (+12)
Con 16 (+9)      Int 13 (+7)      Cha 16 (+9)


Published in Dangerous Delves.