Mournwind - Monsters

Mournwind
Medium fey humanoid (undead)
Level 24 Elite Skirmisher XP 12100

Initiative +22        Senses Perception +19; low-light vision
HP 315; Bloodied 157
AC 38; Fortitude 35, Reflex 36, Will 37
Immune disease, poison; Resist 15 cold, 10 radiant, insubstantial
Saving Throws +2 (+7 against charm effects)
Speed fly 8 (hover)
Action Points 1

(⚔) Touch of Mourning (standard, at-will) ✦ Cold

+28 vs Reflex; 3d6+7 cold damage, and the target cannot make opportunity attacks against Mournwind until the end of her next turn.

(⚔) Hope Leech (standard, at-will) ✦ Fear, Psychic

Ranged 10; +28 vs Will; 2d6+8 psychic damage, and the target takes a -2 penalty to attack rolls and checks until the end of Mournwind's next turn.

Double Attack (standard, at-will) ✦ Teleportation

Mournwind makes two melee basic attacks. She can teleport 1 square before, between, and after each these attacks

Deadly Gale (standard, recharge ⚃⚄⚅)

Mournwind shifts 8 squares, including through occupied spaces. She can make a melee basic attack as a free action against any enemy whose space she moves through

Cry of Despair (standard, recharges when first bloodied) ✦ Cold, Fear, Psychic

Close blast 5; targets enemies; +26 vs Fortitude; whichever is lower; 3d6 + 9 psychic and cold damage, and target is pushed 3 squares, and is dazed and slowed (save ends both).

Move as Wind (move; recharges after mournwind uses deadly gale)

Mournwind teleports 5 squares.

Alignment Evil        Languages Common, Elven, Giant
Skills History +23, Stealth +25
Str 17 (+15)      Dex 26 (+20)      Wis 15 (+14)
Con 25 (+19)      Int 18 (+16)      Cha 28 (+21)


Published in Dragon Magazine 374, page(s) 59.