Lord Durven Graef - Monsters

Lord Durven Graef
Medium shadow humanoid
Level 8 Elite Skirmisher (Leader) XP 700

Initiative +6        Senses Perception +6; Darkvision
Guarding Presence aura 1; each ally within the aura gains a +2 bonus to AC and Will.
HP 170; Bloodied 85
Regeneration 5
AC 22; Fortitude 20, Reflex 18, Will 19
Vulnerable radiant (if Durven takes radiant damage, his regeneration does not function on his next turn).
Saving Throws +2
Speed 5
Action Points 1

(⚔) Graefling (standard, at-will) ✦ Weapon

+13 vs AC; 1d10+6 damage (crit 2d8 necrotic damage + 16 damage). Against bloodied targets, Durven can reroll any 1 on Graefling's damage rolls.

(⚔) Lance (standard; usable only while mounted, at-will) ✦ Weapon

Reach 2; +13 vs or Armor Class (whichever is lower); 2d6+5 damage, and if Durven scores a critical with this attack, or makes this attack against a creature granting him combat advantage, the target is also knocked prone.

Grieving Strike (standard; requires graefling, at-will) ✦ Necrotic, Weapon

+13 vs AC; 1d10+6 damage (crit 2d8 necrotic damage + 16 damage), and each enemy adjacent to Durven takes 5 damage and grants combat advantage to him until the end of Durven's next turn. Against bloodied targets, Durven can reroll any 1 on Graefling's damage rolls.

Peerless Horseman (immediate reaction, when durven's mount is hit by a melee attack, at-will)

Targets the enemy that triggered this attack; +13 vs Reflex; 1d6+5 damage, and the mount gains resist 10 for the triggering attack.

Inspiring Cry (minor, encounter)

Close burst 10; each ally in the burst gains 10 temporary hit points and a +1 power bonus to attack rolls until the end of Durven's next turn.

Deadly Charge (while mounted)

When making a charge attack, Durven deals 2d6 extra damage.

Mounted Combat

While Durven rides a creature, he gains access to any special mount abilities it confers to its rider, plus the creature can also make Athletics, Acrobatics, Endurance, or Stealth checks using Durven's base skill check bonus rather than its own if Durven's is higher.

Immortal Curse

Durven cannot die from natural causes and cannot be slain by mortal hands. If reduced to 0 hit points, he rises in his personal chambers with full hit points after 24 hours. Durven can be destroyed only if reduced to 0 hit points by a creature with the immortal origin.

Alignment Evil        Languages Common
Skills Diplomacy +12, History +9, Insight +11, Intimidate +12, Nature +11
Str 21 (+9)      Dex 11 (+4)      Wis 14 (+6)
Con 18 (+8)      Int 10 (+4)      Cha 16 (+7)

Equipment: lance, graefling +2 , heavy shield , plate armor .


Published in Dragon Magazine 375, page(s) 64.