Pyradan, Firbolg Dusk Harrier
Large fey humanoid
Level 17 Elite Skirmisher XP 3200
Initiative +17 Senses Perception +17; low-light vision
HP 322; Bloodied 161
Regeneration 5
AC 31; Fortitude 29, Reflex 30, Will 27
Vulnerable necrotic (if Pyradan takes necrotic damage, his regeneration doesn't function on his next turn)
Saving Throws +2; +4 against charm effects, immobilized, restrained, and slowed
Speed 8
Action Points 1
(⚔) Spear (standard, at-will) ✦ Weapon
Reach 2; +22 vs AC; 2d10+5 damage.
(➶) Javelin (standard, at-will) ✦ Weapon
Ranged 10/20; +22 vs AC; 2d8+5 damage.
⚔ Double Attack (standard, at-will)
Pyradan makes two spear attacks, and slides one hit target 1 square. Pyradan then shifts 3 squares
➶ Moonfire (minor 1/round, recharge ⚃⚄⚅)
Ranged 10; +20 vs Will; until the end of Pyradan's next turn, the target cannot benefit from invisibility or concealment, and Pyradan gains combat advantage to the target.
ᗕ Forest of Spears (standard, recharges when first bloodied) ✦ Weapon
Close burst 2; targets enemies; +22 vs AC; 2d10+5 damage, and the target is either slowed or takes ongoing 10 damage (save ends both). On a critical hit, the target takes both effects.
Deadly Flanker
When an ally flanks with Pyradan, that ally deals 1d8 extra damage with attacks against the flanked creature.
Harrier's Flank (immediate reaction, when an ally moves adjacent to a creature within 2 squares of pyradan; at-will)
Pyradan shifts 2 squares. He must end this shift in a flanking position with the ally who triggered this power.
Alignment Unaligned Languages Common, Elven
Skills Acrobatics +19, Athletics +20, Intimidate +15, Nature +17
Str 22 (+14) Dex 25 (+15) Wis 18 (+12)
Con 17 (+11) Int 13 (+9) Cha 15 (+10)
Equipment: hide armor , javelin x4, spear x2.
Published in Dungeon Magazine 166, page(s) 25, Dungeon Magazine Annual, page(s) 84, 107.