Scarred Bulette - Monsters

Scarred Bulette
Large natural beast
Level 15 Elite Skirmisher XP 2400

Initiative +14        Senses Perception +10; Darkvision, tremorsense 20
HP 304; Bloodied 152 ; see also habituated to torture
AC 29; Fortitude 28, Reflex 25, Will 23
Vulnerable charm (a tortured bulette hit by a charm attack is immobilized until the end of its next turn)
Saving Throws +2
Speed 6, burrow 6
Action Points 1

(⚔) Bite (standard, at-will)

Before it bites, the bulette can make a standing long jump (as a free action) without provoking opportunity attacks; +20 vs AC; 2d8+6 damage, or 4d8+6 damage against a prone target.

Earth Furrow (move, at-will)

The scarred bulette moves its burrow speed just below the surface of the ground, avoiding opportunity attacks as it passes underneath other creatures' spaces. As it burrows beneath the space of a Medium or smaller creature on the ground, the bulette makes an attack against the creature; +14 vs Fortitude; the target is knocked prone.

Rising Burst (standard; the bulette must have emerged from the ground after burrowing this turn, at-will)

the bulette sprays rocks and dirt into the air when it rises out of the ground; Close burst 2; +19 vs AC; 1d10+6 damage.

Spray of Tainted Blood ( when an adjacent creature hits the scarred bulette with a melee attack)

The attacker takes a -2 penalty to Fortitude until the end of the scarred bulette's next turn.

Habituated to Torture

While the scarred bulette is bloodied, it gains a +2 bonus to all defenses and to speed.

Alignment Unaligned        Languages -
Skills Athletics +20, Endurance +19
Str 27 (+15)      Dex 21 (+12)      Wis 16 (+10)
Con 24 (+14)      Int 2 (+3)      Cha 11 (+7)


Published in Dungeon Magazine 166, page(s) 34, 49, Dungeon Magazine Annual, page(s) 94, 109.