Karrnathi Skeleton - Monsters

Karrnathi Skeleton
Medium natural animate (undead)
Level 11 Skirmisher XP 600

HP 110; Bloodied 55Initiative +13
AC 25, Fortitude 23, Reflex 25, Will 21Perception+12
Speed 6Darkvision
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant

Standard Actions

(⚔) Scimitar (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 1d8 + 9 damage, or 1d8 + 17 on a critical hit, and the target is marked until the end of the skeleton's next turn.

Razor Storm Strike (weapon) ✦ At-Will

Effect: The skeleton uses scimitar twice. It can shift 1 square before, between, or after the attacks.

(⚔) Eviscerating Slash (weapon) ✦ Encounter

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d8 + 9 damage, or 1d8 + 25 on a critical hit, and ongoing 10 damage (save ends).

Triggered Actions

Bone Dance (weapon) ✦ At-Will

Trigger: A marked enemy willingly leaves a square adjacent to the skeleton or makes an attack that does not include the skeleton as a target.

Effect (Immediate Reaction): The skeleton can shift 1 square and use scimitar against the triggering enemy.

Str 18 (+9)                Dex 22 (+11)                Wis 14 (+7)
Con 14 (+7)                Int 11 (+5)                Cha 8 (+4)

Alignment Evil        Languages Common
Equipment: tattered uniform, scale armor , scimitar x2.
Update (7/11/2013)
Updated in Dungeon 214

Published in Eberron Campaign Setting, page(s) 86, Dungeon Magazine 214.