Karrnathi Skeleton
Medium natural animate (undead)
Level 11 Skirmisher XP 600
| HP 110; Bloodied 55 | Initiative +13 |
| AC 25, Fortitude 23, Reflex 25, Will 21 | Perception+12 |
| Speed 6 | Darkvision |
| Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant | |
Standard Actions
(⚔) Scimitar (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +16 vs. AC
Hit: 1d8 + 9 damage, or 1d8 + 17 on a critical hit, and the target is marked until the end of the skeleton's next turn.
⚔ Razor Storm Strike (weapon) ✦ At-Will
Effect: The skeleton uses scimitar twice. It can shift 1 square before, between, or after the attacks.
(⚔) Eviscerating Slash (weapon) ✦ Encounter
Attack: Melee 1 (one creature); +16 vs. AC
Hit: 2d8 + 9 damage, or 1d8 + 25 on a critical hit, and ongoing 10 damage (save ends).
Triggered Actions
⚔ Bone Dance (weapon) ✦ At-Will
Trigger: A marked enemy willingly leaves a square adjacent to the skeleton or makes an attack that does not include the skeleton as a target.
Effect (Immediate Reaction): The skeleton can shift 1 square and use scimitar against the triggering enemy.
Str 18 (+9) Dex 22 (+11) Wis 14 (+7)
Con 14 (+7) Int 11 (+5) Cha 8 (+4)
Alignment Evil Languages Common
Equipment: tattered uniform, scale armor , scimitar x2.
Update (7/11/2013)
Updated in Dungeon 214
Published in Eberron Campaign Setting, page(s) 86, Dungeon Magazine 214.