Winter Sentinel
Medium natural humanoid human , human
Level 10 Soldier XP 500
Initiative +10 Senses Perception +14
HP 101; Bloodied 50
AC 26; Fortitude 23, Reflex 22, Will 22
Resist 5 poison
Speed 6
(⚔) Longsword (standard, at-will) ✦ Poison, Weapon
+17 vs AC; 1d8+5 damage plus 1d6 poison damage, and the target is marked until the end of the sentinel's next turn.
⚔ Winter's Fang (standard; requires a longsword, at-will) ✦ Poison, Weapon
+17 vs AC; 1d8+5 damage plus 1d6 poison damage, and the target is marked and immobilized until the end of the winter sentinel's next turn.
ᗕ Winter Fugue (free, encounter) ✦ Disease
Close burst 3; targets a creature marked by winter's fang; +13 vs Fortitude; the target contracts the winter fugue disease.
Winnow the Weak
A winter sentinel's melee attacks deal 1d6 extra damage against a bloodied target it has marked.
Alignment Evil Languages Common
Skills Endurance +11, Intimidate +10, Nature +14
Str 21 (+10) Dex 17 (+8) Wis 18 (+9)
Con 13 (+6) Int 9 (+4) Cha 10 (+5)
Equipment: heavy shield , hide armor , longsword .
Published in Eberron Campaign Setting, page(s) 136.