Winter Witch
Medium natural humanoid human , human
Level 11 Controller XP 600
Initiative +9 Senses Perception +10
HP 114; Bloodied 57
AC 25; Fortitude 23, Reflex 23, Will 24
Immune disease; Resist 10 necrotic; Vulnerable 5 radiant
Speed 6
(⚔) Sickle (standard, at-will) ✦ Weapon
+16 vs AC; 2d6+7 damage, and the target gains vulnerable 5 necrotic until it moves more than 5 squares away from the winter witch.
ᗕ Rot Tide (standard, recharge ⚄⚅) ✦ Necrotic
Close blast 5; targets enemies; +13 vs Fortitude; 1d10+3 necrotic damage, and the target takes ongoing 5 necrotic damage and is slowed (save ends both).
✻ Worms of the Earth (standard, at-will)
Area burst 3 within 10; targets enemies; +13 vs Fortitude; 2d10+3 necrotic damage, and the target is immobilized (save ends).
Alignment Evil Languages Common
Skills Endurance +14, Intimidate +13, Nature +15, Religion +10
Str 10 (+5) Dex 19 (+9) Wis 21 (+10)
Con 18 (+9) Int 11 (+5) Cha 17 (+8)
Equipment: leather armor , sickle .
Published in Eberron Campaign Setting, page(s) 137.