Sivis Wordsmith
Small fey humanoid , gnome
Level 12 Controller (Leader) XP 700
Initiative +7 Senses Perception +8; low-light vision
HP 123; Bloodied 61
AC 26; Fortitude 25, Reflex 24, Will 25
Speed 5
(⚔) Dagger (standard, at-will) ✦ Weapon
+16 vs Reflex; 2d8+5 damage.
➶ Word of Stasis (standard, at-will) ✦ Charm, Psychic
Ranged 10; +16 vs Will; 2d8 psychic damage, and the target is dazed (save ends).
➶ Dictate Destiny (standard, recharge ⚅
Ranged 10; +16 vs Will; the target is dominated (save ends).
⚔ Voice of Reason (minor, encounter)
Close burst 5; each ally in the burst can make a saving throw against any charm or fear effect, with a +3 bonus.
Fade Away (immediate reaction, when the wordsmith takes damage; encounter) ✦ Illusion
The Sivis Wordsmith becomes invisible until after he or she attacks or until the end of his or her next turn.
Reactive Stealth
If a Sivis Wordsmith has cover or concealment when he or she makes an initiative check at the start of an encounter, he or she can make a Stealth check to remain hidden.
Alignment Unaligned Languages Common, Elven, Draconic, Giant, Stonespeech
Skills Arcana +18, History +16, Religion +16, Stealth +9
Str 8 (+5) Dex 13 (+7) Wis 15 (+8)
Con 19 (+10) Int 20 (+11) Cha 22 (+12)
Equipment: dagger .
Update (11/23/2009)
Replace “XP 1,400” with “XP 700.”
Published in Eberron Campaign Setting, page(s) 229.