Sivis Wordsmith - Monsters

Sivis Wordsmith
Small fey humanoid , gnome
Level 12 Controller (Leader) XP 700

Initiative +7        Senses Perception +8; low-light vision
HP 123; Bloodied 61
AC 26; Fortitude 25, Reflex 24, Will 25
Speed 5

(⚔) Dagger (standard, at-will) ✦ Weapon

+16 vs Reflex; 2d8+5 damage.

Word of Stasis (standard, at-will) ✦ Charm, Psychic

Ranged 10; +16 vs Will; 2d8 psychic damage, and the target is dazed (save ends).

Dictate Destiny (standard, recharge ⚅

Ranged 10; +16 vs Will; the target is dominated (save ends).

Voice of Reason (minor, encounter)

Close burst 5; each ally in the burst can make a saving throw against any charm or fear effect, with a +3 bonus.

Fade Away (immediate reaction, when the wordsmith takes damage; encounter) ✦ Illusion

The Sivis Wordsmith becomes invisible until after he or she attacks or until the end of his or her next turn.

Reactive Stealth

If a Sivis Wordsmith has cover or concealment when he or she makes an initiative check at the start of an encounter, he or she can make a Stealth check to remain hidden.

Alignment Unaligned        Languages Common, Elven, Draconic, Giant, Stonespeech
Skills Arcana +18, History +16, Religion +16, Stealth +9
Str 8 (+5)      Dex 13 (+7)      Wis 15 (+8)
Con 19 (+10)      Int 20 (+11)      Cha 22 (+12)

Equipment: dagger .



Update (11/23/2009)
Replace “XP 1,400” with “XP 700.”

Published in Eberron Campaign Setting, page(s) 229.