Thuranni Assassin - Monsters

Thuranni Assassin
Medium fey humanoid , elf
Level 10 Lurker XP 500

Initiative +15        Senses Perception +14; Darkvision
HP 160; Bloodied 80
AC 24; Fortitude 20, Reflex 23, Will 21
Speed 6

(⚔) Dagger (standard, at-will) ✦ Weapon

+13 vs AC; 1d4+7 damage.

(➶) Crossbow (standard, at-will) ✦ Weapon

Ranged 15/30; +15 vs AC; 1d8+5 damage.

Shadowblind (standard, recharge ⚄⚅)

Ranged 10; +11 vs Will; 2d6+5 damage, and the target is blinded (save ends).

Cloak of Shadows (standard; at-will)

The Thuranni assassin gains total concealment from all creatures until it hits with an attack.

Combat Advantage

A Thuranni assassin deals 2d8 extra damage on attacks against any creature granting combat advantage to it.

Mark of Shadow

When a Thuranni assassin misses with an attack while hidden, it remains hidden.

Elven Accuracy (free; encounter)

A Thuranni assassin can reroll an attack roll and must use the second roll.

Wild Step

A Thuranni assassin ignores difficult terrain when it shifts.

Alignment Unaligned        Languages Common, Elven
Skills Acrobatics +16, Bluff +13, Stealth +16, Thievery +16
Str 16 (+8)      Dex 22 (+11)      Wis 18 (+9)
Con 12 (+6)      Int 12 (+6)      Cha 16 (+8)

Equipment: crossbow , crossbow bolts (20) , dagger x2, leather armor .


Published in Eberron Campaign Setting, page(s) 233.