Tarkanan Assassin - Monsters

Tarkanan Assassin
Medium natural humanoid human , human
Level 9 Elite Skirmisher XP 400

Initiative +11        Senses Perception +10
HP 152; Bloodied 76
AC 26; Fortitude 22, Reflex 25, Will 25
Saving Throws +2
Speed 6
Action Points 1

(⚔) Dagger (standard, at-will) ✦ Weapon

+14 vs AC; 1d4+5 damage.

Tear through Space (standard, recharges when first bloodied) ✦ Teleportation, Weapon

+14 vs AC; 2d4+7 damage.

Khyber's Veil (minor 1/round, at-will) ✦ Illusion

Close burst 3; targets one creature; the Tarkanan assassin is invisible to that target until the end of the assassin's next turn.

Combat Advantage

A Tarkanan assassin deals 2d6 extra damage against any creature granting combat advantage to it.

Fearsome Blade

A Tarkanan assassin can score a critical hit on a roll of 18–20 when making a dagger attack.

Alignment Unaligned        Languages Common
Skills Bluff +13, Stealth +17, Streetwise +13, Thievery +14
Str 14 (+6)      Dex 20 (+9)      Wis 12 (+5)
Con 16 (+7)      Int 13 (+5)      Cha 18 (+8)

Equipment: dagger .


Published in Eberron Campaign Setting, page(s) 237.