Red Jackal Razorclaw
Medium natural humanoid
Level 2 Skirmisher XP 125
Initiative +6 Senses Perception +2; low-light vision
HP 37; Bloodied 18
AC 16; Fortitude 12, Reflex 14, Will 12
Speed 6
(⚔) Scimitar (standard, at-will) ✦ Weapon
+4 vs AC; 1d8+1 damage (crit 9 + 1d8), and the red jackal razorclaw shifts 1 square.
Charging Pounce
When the red jackal razorclaw charges, it deals 1d8 extra damage and knocks the target prone.
Razorclaw Shifting (minor; usable only while bloodied; encounter)
Until the end of the encounter, the red jackal razorclaw's speed increases by 2 and it gains a +1 bonus to AC and Reflex.
Alignment Evil Languages Common
Skills Acrobatics +11, Stealth +11, Streetwise +7
Str 12 (+2) Dex 17 (+4) Wis 13 (+2)
Con 13 (+2) Int 10 (+1) Cha 12 (+2)
Equipment: leather armor , scimitar .
Published in Eberron Campaign Setting, page(s) 276.