Forsaken Hierophant Elder
Medium natural humanoid (undead), human
Level 25 Solo Controller XP 35000
Initiative +13 Senses Perception +16; Darkvision
Decaying Hope (Fear, Necrotic) aura 5; each enemy within the aura takes a -2 penalty to all defenses.
HP 892; Bloodied 446
Regeneration 10 (if a forsaken hierophant elder takes fire damage, regeneration doesn't function until the end of its next turn)
AC 39; Fortitude 39, Reflex 35, Will 41
Immune disease, poison; Resist 15 necrotic
Saving Throws +5
Speed 5
Action Points 2
(⚔) Mace (standard, at-will) ✦ Necrotic, Weapon
+30 vs AC; 2d8+9 damage, and ongoing 10 necrotic damage.
ᗕ Forsaken Word (standard, at-will) ✦ Necrotic, Psychic
Close blast 5; targets enemies; +27 vs Will; 2d8+9 necrotic and psychic damage, and the target is pushed 3 squares.
ᗕ Vision of Death (minor 1/round, at-will) ✦ Psychic
Close burst 10; targets one creature; +29 vs Will; 2d6+9 psychic damage, and the target is dazed (save ends).
ᗕ Word of Orcus (standard, recharge ⚅
Close burst 5; targets enemies; +27 vs Fortitude; 2d6+9 necrotic damage, and the target is stunned (save ends). Undead in the burst regain 15 hit points.
ᗕ Mummy's Curse ( when reduced to 0 hit points, ) ✦ Disease
Close burst 10; targets enemies; +27 vs Will; the target contracts mummy rot.
Alignment Chaotic evil Languages Abyssal, Common
Skills Religion +19
Str 23 (+18) Dex 13 (+13) Wis 18 (+16)
Con 15 (+14) Int 14 (+14) Cha 26 (+20)
Equipment: mace , plate armor .
Published in E2 Kingdom of the Ghouls, page(s) 21.