Soulspike Devourer Champion
Huge shadow humanoid (undead)
Level 24 Elite Soldier XP 12100
Initiative +13 Senses Perception +17; Darkvision
Soulspike Ward aura 10; the soulspike devourer champion and all allies within the aura gain a bonus to all defenses equal to onehalf the number of soulspiked spirits impaled on the creature.
HP 440; Bloodied 220
AC 40; Fortitude 40, Reflex 36, Will 39
Immune disease, poison; Resist 20 necrotic; Vulnerable 10 radiant (when the soulspike devourer champion takes radiant damage, its newest soulspiked spirit can make a saving throw to escape)
Saving Throws +2
Speed 6
Action Points 1
(⚔) Claw (standard, at-will)
Reach 3; +31 vs AC; 2d8+11 damage. If the attack reduces a humanoid living target to 0 hit points or fewer, the target disappears and becomes a soulspiked spirit impaled on the devourer.
(⚔) Double Attack (standard, at-will)
The soulspike devourer makes two claw attacks
ᗕ Soul Shatter (standard, recharges when the soulspike devourer)
Close burst 3; +27 vs Will; 5d8+10 necrotic damage, and the target is stunned until the end of the soulspike devourer's next turn. Aftereffect: The target is weakened (save ends).
Devour Spirit (standard; at-will) ✦ Healing
The soulspike devourer instantly kills its oldest soulspiked spirit and regains 75 hit points. A dead body appears in a space adjacent to the devourer.
Soulspiked Spirit
The soulspike devourer begins the encounter with one soulspiked spirit and can impale up to four soulspiked spirits. A soulspiked spirit can take no actions and escapes when the devourer is destroyed. When a creature's spirit escapes, its body appears in an unoccupied space adjacent to the devourer, in the same state it was in when it disappeared.
Alignment Evil Languages Abyssal, Common
Str 29 (+21) Dex 8 (+11) Wis 11 (+12)
Con 20 (+17) Int 20 (+17) Cha 26 (+20)
Published in E2 Kingdom of the Ghouls, page(s) 33.