Slaughter Wight Ripper - Monsters

Slaughter Wight Ripper
Medium natural humanoid (undead)
Level 21 Brute XP 3200

Initiative +15        Senses Perception +14; Darkvision
HP 212; Bloodied 106
AC 33; Fortitude 33, Reflex 30, Will 29
Immune disease, poison; Resist 20 necrotic; Vulnerable 10 radiant
Speed 7

Claw (standard, at-will) ✦ Healing, Necrotic

+24 vs AC; 3d6+9 necrotic damage, the target loses 1 healing surge and is weakened (save ends), and the slaughter wight regains 15 hit points.

Death Wail ( when reduced to 0 hit points, ) ✦ Necrotic

Close burst 5; targets enemies; +24 vs Fortitude; 2d6+5 necrotic damage. Undead allies in the burst can make a basic attack as a free action.

Alignment Chaotic evil        Languages Common
Str 26 (+18)      Dex 20 (+15)      Wis 9 (+9)
Con 22 (+16)      Int 12 (+11)      Cha 18 (+14)

Description: A wight is the corpse of a humanoid creature, usually a human. It is gaunt with pallid, leathery skin stretched taut over its bones. Black claws tip its fingers and toes. The creature's nose is sunken, and its lips are pulled back in a death grimace. Within its hollow eye sockets, motes of vile light glow in place of eyes. This wiry horror has elongated claws,


Published in E2 Kingdom of the Ghouls, page(s) 44.