Valsath
Medium natural humanoid , hobgoblin
Level 8 Elite Skirmisher XP 700
Initiative +9 Senses Perception +8; low-light vision
HP 178; Bloodied 89 ; see also bloodblade dance
AC 23; Fortitude 21, Reflex 19, Will 20
Saving Throws +2
Speed 6 see also Dhakaani footwork
Action Points 1
(⚔) Scimitar (standard, at-will) ✦ Weapon
+12 vs AC; 1d8 + 7 damage (crit 1d8 + 15), the target is marked until the end of Valsath's next turn.
⚔ Scimitar Rend (standard; requires combat advantage against the target; requires a scimitar, recharge ⚃⚄⚅) ✦ Weapon
+12 vs AC; 1d8 + 7 damage (crit 2d8 + 22), and ongoing 10 damage and the target takes –2 to AC (save ends both).
⚔ Bladebearer Riposte (immediate reaction, when hit or missed by a melee attack, at-will) ✦ Weapon
Valsath shifts 1 square and makes a melee basic attack against the triggering target. See also bloodblade dance
Bladebearer Finesse (free; usable only while charging; at-will)
Valsath doesn't provoke opportunity attacks when leaving the initial square of her charge.
Bloodblade Dance (while bloodied)
The use of Bladebearer riposte becomes a free action 2/round.
Dhakaani Footwork (free, when valsath hits with a melee attack)
Valsath shifts 1 square.
Hobgoblin Resilience (immediate reaction, when valsath becomes subject to an effect; encounter)
Valsath rolls a saving throw against the effect.
Alignment Evil Languages Common, Goblin
Skills Athletics +14, History +12, Intimidate +10
Str 20 (+9) Dex 17 (+7) Wis 18 (+8)
Con 17 (+7) Int 12 (+5) Cha 12 (+5)
Equipment: key to secret trapdoor in area 6, key to area 10, key to area 14, light shield , plate armor , scimitar .
Published in Dungeon Magazine 167, page(s) 29, Dungeon Magazine Annual, page(s) 152.