Jelia - Monsters

Jelia
Medium fey humanoid , eladrin
Level 8 Elite Controller (Leader) XP 700

Initiative +6        Senses Perception +6; low-light vision
HP 176; Bloodied 88
AC 22; Fortitude 19, Reflex 21, Will 20
Saving Throws +2; +5 against charm effects
Speed 6 see also construct space and fey step
Action Points 1

(⚔) Longsword (standard, at-will) ✦ Weapon

+13 vs AC; 1d8 + 5 damage, and the next creature among Jelia and her allies to hit the target gains a +3 bonus to the damage roll.

Eldritch Discharge (standard, at-will) ✦ Force

Close burst 10; +12 vs Fortitude; 1d8 + 5 force damage, and the enemy is pushed 1 square away from the primary target.

(⚔) Artificer's Expertise (standard, at-will)

Jelia makes two basic attacks

Resistive Formula (minor, encounter) ✦ Arcane, Healing

Close burst 5; allies in the burst gain +1 to AC and can end this bonus as a free action to gain 10 temporary hit points.

Staggering Motes (standard, recharge ⚃⚄⚅) ✦ Force

Close blast 5; +11 vs Fortitude; 2d10 + 5 force damage, and the target slides 2 squares. It also slides 2 squares each time an attack hits it (save ends). targets enemies

Construct Space (immediate interrupt, when hit by an attack; encounter)

Jelia switches spaces with a construct or living construct within 5 squares. That creature becomes the attack's target.

Fey Step (move; recharges when first bloodied) ✦ Teleportation

Jelia teleports 5 squares.

Alignment Unaligned        Languages Common, Elven, Goblin
Skills Arcana +16, History +16, Thievery +12
Str 10 (+4)      Dex 14 (+6)      Wis 14 (+6)
Con 16 (+7)      Int 20 (+9)      Cha 18 (+8)

Equipment: key to secret trapdoor in area 6, leather armor , longsword , rod implement .


Published in Dungeon Magazine 167, page(s) 31, Dungeon Magazine Annual, page(s) 155.