Ashurta
Medium natural humanoid (undead), wight
Level 4 Elite Soldier (Leader) XP 350
Initiative +7 Senses Perception +6; Darkvision
HP 108; Bloodied 54 ; see also death scream
AC 22; Fortitude 18, Reflex 17, Will 19
Immune disease, poison; Resist 5 necrotic; Vulnerable 5 radiant
Saving Throws +2
Speed 5
Action Points 1
(⚔) Ashurta's Blade (standard, at-will) ✦ Weapon
+14 vs AC; 1d10 + 5 damage (crit 2d6 + 15), and an ally within line of sight can shift 1 square as a free action.
⚔ Dispatch (standard; requires ashurta's blade, recharge ⚄⚅) ✦ Weapon
+14 vs AC; 2d10 + 3 damage, and two allies can each shift 1 square as a free action.
ᗕ Bloodcurdling Shriek (standard, recharges when first bloodied) ✦ Necrotic
Close Burst 2; +9 vs Fortitude; 2d6 + 4 necrotic damage, and the target is slowed and takes a –2 penalty to all defenses (save ends both). Ashurta slides each undead ally within the burst 2 squares.. targets enemies
Blade Daze (free, when ashurta hits with ashurta's blade; daily)
The target is dazed until the end of Ashurta's next turn.
Combat Advantage
When Ashurta hits with a melee attack against a creature that grants combat advantage to it, that creature also loses a healing surge.
Death Scream ( when ashurta drops to 0 hit points)
Ashurta unleashes a bloodcurdling shriek.
Hobgoblin Resilience (immediate reaction, when ashurta suffers an effect that a save can end; encounter)
Ashurta makes a saving throw against the triggering eff ect
Quick Command (minor 1/round; at-will)
An ally within 10 squares makes a melee basic attack
Alignment Unaligned Languages Common, Goblin
Skills Athletics +10, Intimidate +11
Str 16 (+5) Dex 12 (+3) Wis 9 (+1)
Con 14 (+4) Int 15 (+4) Cha 18 (+6)
Equipment: Ashurta's blade (broadsword), key to the treasure boxes, light shield , scale armor .
Published in Seekers of the Ashen Crown, page(s) 12.