Skullborn Zombie - Monsters

Skullborn Zombie
Medium natural animate (undead)
Level 2 Soldier XP 125

Initiative +4        Senses Perception +1; Darkvision
HP 40; Bloodied 20 ; see also zombie weakness
AC 17; Fortitude 16, Reflex 14, Will 13
Immune disease, poison; Resist 5 necrotic
Speed 6, climb 4

(⚔) Claw (standard, at-will)

+9 vs AC; 2d4 + 3 damage. On a critical hit, the Skullborn zombie can make a Skullborn zombie grab as a free action.

Skullborn Zombie Grab (standard; requires a free claw, at-will)

+7 vs Reflex; 1d4 + 3 damage, and the target is grabbed. Any escape attempt must target the Skullborn zombie's Fortitude, rather than its Reflex.

Zombie Bite (standard, at-will)

+8 vs AC; 2d6 + 3 damage, and the target is dazed (save ends). Targets an immobilized, stunned, or unconscious creature

Zombie Weakness

Any critical hit to a Skullborn zombie drops it to 0 hit points instantly

Alignment Unaligned        Languages -
Str 16 (+4)      Dex 12 (+2)      Wis 10 (+1)
Con 16 (+4)      Int 4 (-2)      Cha 4 (-2)

Description: A dessicated elf corpse draped in a fine loincloth, its withered face tattooed to look like a skull


Published in Seekers of the Ashen Crown, page(s) 19.