Emerald Claw Scout
Medium natural humanoid human , human
Level 2 Skirmisher XP 125
Initiative +6 Senses Perception +2
HP 37; Bloodied 18 ; see also fanatic
AC 16; Fortitude 14, Reflex 15, Will 13
Speed 6
(⚔) Short Sword (standard, at-will) ✦ Weapon
+7 vs AC; 1d6 + 4 damage, and an ally within 5 squares shifts 1 square as a free action.
(⚔) Shortbow (standard, at-will) ✦ Weapon
Ranged 15/30; +7 vs AC; 1d8 + 4 damage.
✻ Alchemist's Fire Arrows (standard; requires a shortbow, usable three times only))
Area burst 1 within 15; +4 vs Reflex; 1d6 fire damage. Miss: Half damage.
Combat Advantage
An Emerald Claw scout deals 1d6 extra damage against any creature that grants combat advantage to it.
Fanatic ( when the emerald claw scout drops to 0 hit points)
The Emerald Claw scout makes a basic attack
Alignment Evil Languages Common
Skills Nature +6, Stealth +9
Str 14 (+3) Dex 17 (+4) Wis 13 (+2)
Con 13 (+2) Int 10 (+1) Cha 11 (+1)
Equipment: 3 alchemist's fire arrows and 10 arrows, leather armor , short sword , shortbow .
Published in Seekers of the Ashen Crown, page(s) 21, 25.