Graywall Gnoll Mercenary - Monsters

Graywall Gnoll Mercenary
Medium natural humanoid
Level 4 Soldier XP 175

Initiative +6        Senses Perception +5; low-light vision
HP 54; Bloodied 27
AC 20; Fortitude 17, Reflex 15, Will 16
Speed 7

(⚔) Triple-Headed Flail (standard; requires a flail, at-will) ✦ Weapon

+11 vs AC; 1d10 + 5 damage, and the target is marked until the end of the Graywall gnoll mercenary's next turn..

Marked Bite (immediate interrupt, when an adjacent enemy marked by the graywall gnoll mercenary shifts or attacks a target other than the gnoll, at-will)

+11 vs AC; 1d6 + 2 damage, and the target is slowed until the end of the Graywall gnoll mercenary's next turn.

Line Sweep (standard; requires a flail, encounter) ✦ Weapon

Close burst 1; +9 vs AC; 1d10 + 7 damage, and the target is marked until the end of the Graywall gnoll mercenary's next turn. Special: When charging, the gnoll can use this power in place of a melee basic attack.. targets enemies

Pack Attack

The Graywall gnoll mercenary deals 5 extra damage on melee and ranged attacks against an enemy that has two or more of the gnoll's allies adjacent to it.

Alignment Evil        Languages Common, Goblin
Skills Intimidate +8
Str 18 (+6)      Dex 14 (+4)      Wis 16 (+5)
Con 14 (+4)      Int 9 (+1)      Cha 10 (+2)

Equipment: light shield , scale armor , triple-headed flail .


Published in Seekers of the Ashen Crown, page(s) 53.