Graywall Gnoll Mercenary
Medium natural humanoid
Level 4 Soldier XP 175
Initiative +6 Senses Perception +5; low-light vision
HP 54; Bloodied 27
AC 20; Fortitude 17, Reflex 15, Will 16
Speed 7
(⚔) Triple-Headed Flail (standard; requires a flail, at-will) ✦ Weapon
+11 vs AC; 1d10 + 5 damage, and the target is marked until the end of the Graywall gnoll mercenary's next turn..
⚔ Marked Bite (immediate interrupt, when an adjacent enemy marked by the graywall gnoll mercenary shifts or attacks a target other than the gnoll, at-will)
+11 vs AC; 1d6 + 2 damage, and the target is slowed until the end of the Graywall gnoll mercenary's next turn.
ᗕ Line Sweep (standard; requires a flail, encounter) ✦ Weapon
Close burst 1; +9 vs AC; 1d10 + 7 damage, and the target is marked until the end of the Graywall gnoll mercenary's next turn. Special: When charging, the gnoll can use this power in place of a melee basic attack.. targets enemies
Pack Attack
The Graywall gnoll mercenary deals 5 extra damage on melee and ranged attacks against an enemy that has two or more of the gnoll's allies adjacent to it.
Alignment Evil Languages Common, Goblin
Skills Intimidate +8
Str 18 (+6) Dex 14 (+4) Wis 16 (+5)
Con 14 (+4) Int 9 (+1) Cha 10 (+2)
Equipment: light shield , scale armor , triple-headed flail .
Published in Seekers of the Ashen Crown, page(s) 53.