Pog - Monsters

Pog
Small natural humanoid , goblin
Level 9 Elite Controller XP 800

Initiative +9        Senses ; low-light vision
HP 198; Bloodied 99
AC 25; Fortitude 21, Reflex 21, Will 24
Saving Throws +2
Speed 6
Action Points 1

(⚔) Hexer Rod (standard, at-will) ✦ Weapon

+13 vs AC; 1d6+5 damage.

Blinding Hex (standard, at-will)

Ranged 10; +12 vs Fortitude; 2d6+7 damage and the target is blinded (save ends).

Stinging Hex (standard, recharge ⚄⚅)

Ranged 10; +16 vs Will; the target takes 4d6 + 8 damage if it moves during its turn (save ends).

Incite Bravery (immediate reaction, when an ally uses goblin tactics, at-will)

Ranged 10; the targeted ally can shift 2 more squares and make an attack.

Vexing Cloud (standard; sustain minor, encounter)

(Area burst 3 within 10)automatic hit; any enemy within the zone take a –2 penalty to attack rolls. The zone grants concealment to Pog and his allies. Pog can sustain the zone as a minor action, moving it 5 squares.

Goblin Tactics (immediate interrupt, when targeted by a melee attack; at-will)

Pog shifts 1 square.

Lead from the Rear (immediate interrupt, when targeted by a ranged attack; at-will)

Pog can change the attack's target to an adjacent ally of 12th level or lower.

(immediate reaction, when an ally within 5 squares is reduced to 0 hit points; at-will) ✦ Healing

Pog regains 6 hit points.

Alignment Evil        Languages Common, Goblin
Skills Stealth +16, Thievery +16
Str 15 (+6)      Dex 20 (+9)      Wis 18 (+8)
Con 19 (+8)      Int 14 (+6)      Cha 23 (+10)

Equipment: leather robes, hexer rod


Published in Exemplars of Evil.