Green Dragon Arbiter - Monsters

Green Dragon Arbiter
Huge natural magical beast (dragon)
Level 23 Elite Controller XP 10200

Initiative +20        Senses Perception +19; Darkvision
Equalizing Law (Psychic) aura 5; while the green dragon arbiter is bloodied, each nonbloodied creature that starts its turn within the aura takes 10 psychic damage.
HP 432; Bloodied 216
AC 37; Fortitude 34, Reflex 36, Will 34
Resist 20 poison
Saving Throws +2
Speed 10, fly 14 (hover), overland flight 18
Action Points 1

(⚔) Bite (standard, at-will) ✦ Poison

Reach 3; +28 vs AC; 1d12 + 6 damage, and ongoing 10 poison damage and slowed (save ends both).

(⚔) Claw (standard, at-will)

Reach 3; +28 vs AC; 1d12 + 6 damage, and the next time the target misses, the green dragon arbiter slides the target 3 squares.

Double Attack (standard, at-will)

The green dragon arbiter makes two claw attacks.

Breath Weapon (standard, recharge ⚅

Close blast 5; +26 vs Fortitude; 2d10 + 10 poison damage, and the target takes ongoing 10 poison damage and is slowed (save ends both). Aftereffect: The target is slowed (save ends).

Frightful Presence (standard, encounter) ✦ Fear

Close burst 10; targets enemies; +26 vs Will; the target is stunned until the end of the green dragon arbiter's next turn. Aftereffect: The target takes a –2 penalty to attack rolls (save ends).

Punishing Glare (immediate interrupt, when an enemy within 10 squares hits one of the green dragon arbiter's allies, recharge ⚃⚄⚅) ✦ Charm, Gaze

Close burst 10; targets the triggering creature; +30 vs Will; the target is weakened (save ends).

Invoke Justice (free, when an ally within 20 squares misses with an attack roll; recharges when the green dragon arbiter is hit by an enemy's attack)

The ally rerolls the attack roll.

Alignment Evil        Languages Common, Draconic
Skills Bluff +23, Diplomacy +23, Insight +19, Intimidate +23
Str 20 (+16)      Dex 28 (+20)      Wis 17 (+14)
Con 24 (+18)      Int 18 (+15)      Cha 24 (+18)


Published in Dragon Magazine 377, page(s) 59.