Sivak Draconian - Monsters

Sivak Draconian
Large natural humanoid (reptile)
Level 8 Skirmisher XP 350

Initiative +11        Senses Perception +7; Darkvision
HP 90; Bloodied 45
AC 22; Fortitude 20, Reflex 21, Will 19
Speed 7, fly 7

(⚔) Greatsword (standard, at-will) ✦ Weapon

Reach 2; +13 vs AC; 1d12 + 6 damage.

Leaping Strike (standard, recharge ⚄⚅) ✦ Weapon

reach 2; +13 vs AC; 2d12 + 6 damage. The draconian shifts 3 squares and makes an attack.

Death Mask ( when the draconian drops to 0 hit points) ✦ Fear, Psychic, Polymorph

Targets the creature that reduced the draconian to 0 hit points; the draconian dies, and changes its form to that of the creature that killed it; +9 vs. Will; 2d6 + 5 psychic damage, and the target is dazed until the end of its next turn. The draconian's body decomposes into dust after three days.

Flying Charge

When charging, a draconian can charge to any unoccupied space adjacent to the target, instead of just the closest space.

Steal Appearance (immediate reaction, when the sivak draconian kills a humanoid; at-will) ✦ Polymorph

The draconian alters its physical form to appear as the slain creature (see “Change Shape,” MM2 216). The draconian can end the transformation as a minor action.

Alignment Evil        Languages Common, Draconic
Skills Bluff +10, Streetwise +10
Str 18 (+8)      Dex 20 (+9)      Wis 16 (+7)
Con 18 (+8)      Int 12 (+5)      Cha 12 (+5)

Equipment: greatsword , plate armor .

Description: SIVAK DRACONIANS ARE THE LARGEST and most physically imposing draconians. Due to their large wings, sivaks are the only draconians that can truly fly. Their ability to transform into creatures they have slain makes them useful spies in civilized society.


Published in Draconomicon: Metallic Dragons, page(s) 192.