Dread Boneyard
Gargantuan aberrant beast (undead)
Level 30 Elite Controller XP 38000
Initiative +20 Senses Perception +23; Darkvision
HP 550; Bloodied 275
AC 44; Fortitude 43, Reflex 40, Will 42
Immune disease, poison; Resist 20 necrotic; Vulnerable 10 radiant
Saving Throws +2
Speed 5, fly 12 (hover)
Action Points 1
(⚔) Bite (standard, at-will)
Reach 3; +35 vs AC; 2d12 + 10 damage.
⚔ Engulf (standard, at-will) ✦ Necrotic
Reach 3; +33 vs Reflex; (automatically hits an immobilized target). On a hit, the target is grabbed and pulled into the dread boneyard's space; the target is dazed and takes ongoing 15 necrotic damage until it escapes the grab. A creature that escapes the grab shifts to a square of its choosing adjacent to the boneyard. The boneyard can move normally while creatures are engulfed within it. The dread boneyard attacks one or two Large or smaller targets
⚔ Retributive Bite (standard, recharges when the dread boneyard is bloodied)
Reach 3; +33 vs Armor Class or Fortitude (whichever is lower); 2d12 + 10 damage, and the target is weakened (save ends).
ᗕ Field of Bones (standard, recharge ⚄⚅) ✦ Necrotic
Close burst 10; +33 vs or (whichever is lower); 2d8 + 10 necrotic damage, and the target is immobilized.
Alignment Evil Languages Abyssal, Common
Str 31 (+25) Dex 20 (+20) Wis 26 (+23)
Con 27 (+23) Int 24 (+22) Cha 30 (+25)
Published in Elder Evils, page(s) 2.