Skulking Watcher - Monsters

Skulking Watcher
Small natural humanoid halfling , halfling
Level 8 Skirmisher XP 350

Initiative +11        Senses Perception +12
HP 83; Bloodied 41
AC 22; Fortitude 17, Reflex 22, Will 20
Saving Throws +5 against fear effects
Speed 6

(⚔) Katar (standard, at-will) ✦ Weapon

+13 vs AC; 1d6 + 5 damage (crit 1d6 + 11) and the skulking watching shifts 1 square.

Shortbow (standard, at-will) ✦ Weapon

Ranged 15/30; +13 vs AC; 1d8 + 5 damage.

Watcher's Scrutiny (minor, recharge ⚄⚅)

Close burst 5; targets one creature in burst the skulking watcher has concealment or cover against; the skulking watcher gains combat advantage against the target until the end of its turn.

Combat Advantage

A skulking watcher deals 2d6 extra damage against any creature granting combat advantage to it.

Nimble Reaction

Halflings gain a +2 racial bonus to AC against opportunity attacks.

Second Chance (immediate interrupt, when the skulking watcher would be hit by an attack; encounter)

The skulking watcher forces the attacker to reroll the attack and take the new result.

Alignment Unaligned        Languages Common
Skills Acrobatics +16, Stealth +14, Thievery +16
Str 9 (+3)      Dex 21 (+9)      Wis 16 (+7)
Con 11 (+4)      Int 16 (+7)      Cha 11 (+4)

Equipment: quiver with 20 arrows, katar , leather armor , shortbow .


Published in Dragon Magazine 377, page(s) 43.