Soelma Nilaenish
Medium natural humanoid , elf
Level 24 Artillery XP 6050
Initiative +17 Senses Perception +14; low-light vision
HP 165; Bloodied 82
AC 36; Fortitude 33, Reflex 37, Will 36
Speed 7
(⚔) Dagger (standard, at-will) ✦ Weapon
+25 vs AC; 2d4 + 10 damage.
(➶) Magic Missile (standard, at-will) ✦ Force, Implement
+6 vs AC; 4d4 + 10 damage.
➶ Disintegrate (standard, encounter) ✦ Implement
Ranged 10; +27 vs Reflex; 2d10 + 10 damage, and ongoing 10 damage (save ends). If the target saves, it takes ongoing 5 damage (save ends). Miss: 2d10 + 10 damage, and ongoing 5 damage (save ends).
✻ Acid Storm (standard, encounter) ✦ Acid, Implement
Burst 4 within 10 squares; +27 vs Fortitude; 3d6 + 10 acid damage. The cloud blocks line of sight, providing total concealment to creatures inside it. Any creature that enters the cloud or starts its turn there takes 10 acid damage. The cloud lasts until the end of Soelma's next turn, or she can dismiss it as a minor action.
✻ Combust (standard, encounter) ✦ Fire, Implement
Burst 2 within 20 squares; +27 vs Reflex; 3d6 + 10 fire damage.
Elven Accuracy (free; encounter)
Soelma rerolls an attack roll. She uses the second roll, even if it's lower.
Wild Step
Soelma ignores difficult terrain when she shifts.
Alignment Evil Languages Common, Elven
Skills Arcana +23, History +23
Str 12 (+13) Dex 21 (+17) Wis 15 (+14)
Con 15 (+14) Int 23 (+18) Cha 16 (+15)
Equipment: dagger, wand, robes
Published in Elder Evils, page(s) 4.