Janwulf the Soulbiter
Large elemental humanoid (cold, giant)
Level 24 Soldier (Leader) XP 6050
Initiative +15 Senses Perception +13
HP 213; Bloodied 106
AC 38; Fortitude 41, Reflex 34, Will 34
Speed 7 (ice walk)
(⚔) Icy Greataxe (standard, at-will) ✦ Cold, Weapon
Reach 2; +30 vs AC; 4d6 + 8 cold damage.
⚔ Ice Viper's Strike (standard, at-will) ✦ Cold, Weapon
Reach 2; +30 vs AC; 2d6 + 8 cold damage, the target is slowed until the end of Janwulf's next turn, and if the target shifts before the start of Janwulf's next turn, it provokes opportunity attacks from Janwulf's allies.
⚔ Blood Runs Cold (standard, recharge ⚅
Reach 2; +30 vs AC; 4d6 + 8 damage, and ongoing 10 cold damage (save ends).
ᗕ Cold Wind Strike (standard, encounter) ✦ Cold, Weapon
Close burst 2; targets enemies only; +30 vs AC; 2d6 + 8 cold damage damage, and the target is dazed until the end of Janwulf's next turn.
ᗕ Janwulf's Icy Inspiration (minor 1/turn, at-will)
One ally within close burst 5; target gains 10 temporary hit point and can shift as a free action.
Icebound Footing
Janwulf moves 2 square fewer than any pull, push, or slide effect specifies. It can make a saving throw to avoid being knocked prone.
Alignment Chaotic evil Languages Common, Giant
Skills Athletics +24, Endurance +22
Str 25 (+19) Dex 13 (+13) Wis 12 (+13)
Con 21 (+17) Int 16 (+15) Cha 15 (+14)
Equipment: greataxe , scale armor .
Published in Elder Evils, page(s) 5.