Greathorn Minotaur
Large natural humanoid
Level 25 Soldier XP 7000
Initiative +16 Senses Perception +20
HP 232; Bloodied 116
AC 41; Fortitude 38, Reflex 32, Will 33
Speed 5
(⚔) Battleaxe (standard, at-will) ✦ Weapon
Reach 2; +32 vs AC; 2d10 + 10 damage, and the target is marked until the end of the minotaur's next turn.
⚔ Goring Charge (standard, at-will)
+33 vs AC; 3d8 + 10 damage, and the target is knocked prone. The greathorn minotaur makes a charge attack.
⚔ Crippling Swing (standard; requires a battleaxe, recharge ⚄⚅) ✦ Weapon
Reach 2; +30 vs Fortitude; 3d10 +10 and that target is slowed and dazed (save ends).
Ferocity ( when reduced to 0 hit points)
The greathorn minotaur makes a melee basic attack.
Alignment Evil Languages Common
Skills Dungeoneering +20, Intimidate +19, Nature +15
Str 28 (+21) Dex 14 (+14) Wis 16 (+15)
Con 24 (+19) Int 11 (+12) Cha 15 (+14)
Equipment: battleaxe , heavy shield , scale armor .
Published in Elder Evils, page(s) 5.