Waterveiled Assassin
Large elemental animate
Level 29 Lurker XP 15000
Initiative +27 Senses Perception +17; Darkvision
HP 201; Bloodied 100
AC 43; Fortitude 42, Reflex 41, Will 36
Speed 6, burrow 6
(⚔) Slam (standard, at-will)
Reach 2; +34 vs AC; 3d8 + 10 damage.
⚔ Watery Embrace (standard, recharge ⚄⚅)
Reach 2; +32 vs Reflex; On a hit, the target is grabbed and pulled up to 3 squares and into the waterveiled assassin's space; the target takes ongoing 15 damage until it escapes the grab. A creature that escapes the grab shifts to a square of its choosing adjacent to the waterveiled assassin. The waterveiled assassin moves at half speed while creatures are engulfed within it. The waterveiled assassin attacks one or two Medium or smaller targets
⚔ Sudden Deluge (standard, recharge ⚅
Reach 2; +32 vs Reflex; 5d12 + 9 damage, and the target is pushed 4 squares and dazed (save ends).
Liquid Body
A waterveiled assassin has complete control over its watery form. It can flow through small cracks and move through earth, walls, and other obstacles. It ignores difficult terrain and can burrow in this manner.
Alignment Evil Languages Common, Primordial
Skills Stealth +28
Str 30 (+24) Dex 28 (+23) Wis 17 (+17)
Con 21 (+19) Int 12 (+15) Cha 14 (+16)
Published in Elder Evils, page(s) 7.