Phoenix - Monsters

Phoenix
Huge elemental beast (fire)
Level 19 Elite Brute XP 4800

Initiative +15        Senses Perception +17
Fiery Body (Fire) aura 1; creatures in the aura at the start of their turns take 10 fire damage.
HP 300; Bloodied 150
AC 33; Fortitude 38, Reflex 31, Will 32
Resist 20 fire
Saving Throws +2
Speed 4, fly 10 (hover), overland flight 15
Action Points 1

(⚔) Bite (standard, at-will) ✦ Fire

Reach 2; +22 vs AC; 2d6+6 damage, and ongoing 10 fire damage (save ends).

Radiant Burst (standard, recharge ⚅

Close burst 5; +20 vs Reflex; 2d10+7 radiant damage, and the target is dazed (save ends).

Immolation ( when first bloodied, daily) ✦ Fire

Close burst 2; +20 vs Reflex; 3d6+7 fire damage, and the phoenix dies. It automatically returns to life at the end of its next turn, with full normal hit points.

Alignment Unaligned        Languages -
Str 23 (+15)      Dex 22 (+15)      Wis 16 (+12)
Con 25 (+16)      Int 3 (+5)      Cha 24 (+16)

Description: This mighty elemental is viewed as a symbol of resurrection and immortality because of its ability to recover from near death.


Published in Monster Manual, page(s) 220.