Animate Column
Medium immortal animate
Level 26 Soldier XP 9000
Initiative +23 Senses Perception +22; Darkvision
HP 243; Bloodied 121
AC 42; Fortitude 40, Reflex 38, Will 34
Speed 6
(⚔) Bastard Sword (standard, at-will) ✦ Weapon
+33 vs AC; 2d10 + 10 damage; Effect: target is marked until the end of the animate column's next turn.
⚔ Paralyzing Strike (standard; requires a bastard sword, encounter) ✦ Weapon
+33 vs AC; 2d10 + 10 damage, and if the target is marked, it's immobilized (save ends).
⚔ Terror Smash (standard; requires a bastard sword, encounter) ✦ Weapon
+33 vs AC; 2d10 + 10 damage, and all enemies that can see the animate column are marked by it until the end of its next turn.
⚔ Smash Back (immediate interrupt, when an opponent first enters an adjacent square; requires a bastard sword, encounter) ✦ Weapon
+33 vs AC; 2d10 + 10 damage, and the target is pushed 2 squares.
Alignment Unaligned Languages Common
Skills Endurance +26
Str 30 (+23) Dex 26 (+21) Wis 18 (+17)
Con 27 (+21) Int 12 (+14) Cha 16 (+16)
Equipment: bastard sword .
Published in Elder Evils, page(s) 9.