Redspawn Immolator
Large natural beast (reptile)
Level 20 Brute XP 2800
Initiative +16 Senses Perception +11; Darkvision
Inner Flame (Fire) aura 3; any ally within the aura gains resist 10 fire. While the immolator is bloodied, each enemy that ends its turn in the aura takes 10 fire damage.
HP 234; Bloodied 117
AC 32; Fortitude 34, Reflex 32, Will 29
Resist 20 fire
Speed 6
(⚔) Bite (standard, at-will) ✦ Fire
Reach 2; +23 vs AC; 2d6 + 8 damage, and ongoing 5 fire damage (save ends).
⚔ Claws (standard, at-will)
Reach 2; +23 vs AC; 2d10 + 6 damage.
ᗕ Fiery Expulsion ( when first bloodied, encounter) ✦ Fire
Close blast 3; +21 vs Reflex; 1d12 + 7 fire damage, and ongoing 5 fire damage (save ends).
Redspawn Frenzy (while at 58 or fewer hit points)
The redspawn immolator's melee attacks deal 2d6 extra damage, and the immolator treats allies as enemies for the purposes of opportunity attacks and makes all opportunity attacks provoked from it.
Alignment Evil Languages Draconic
Str 27 (+18) Dex 22 (+16) Wis 12 (+11)
Con 24 (+17) Int 8 (+9) Cha 17 (+13)
Published in Dungeon Magazine 168, page(s) 71.