Kryizoth Fire Mage - Monsters

Kryizoth Fire Mage
Medium natural humanoid (undead), githyanki
Level 20 Controller XP 2800

Initiative +15        Senses Perception +19; Darkvision
Black Flame Shroud (Fire, Necrotic) aura 1; any enemy that enters or starts its turn within the aura takes 10 fire and necrotic damage.
HP 190; Bloodied 95
AC 34; Fortitude 30, Reflex 33, Will 33
Immune disease, poison; Resist 20 fire, 20 necrotic; Vulnerable 10 radiant
Speed 6

(⚔) Blackflame Touch (standard, at-will) ✦ Fire, Necrotic

+24 vs Reflex; 1d6 + 7 fire and necrotic damage, and the target loses 1 healing surge.

(➶) Rotting Missile (standard, at-will) ✦ Necrotic

Ranged 20; +24 vs or (whichever is lower); 2d8 + 7 necrotic damage, and the target is slowed and takes a –2 penalty to AC (save ends both).

Immolation (standard, recharge ⚄⚅) ✦ Fire

Ranged 10; +24 vs Reflex; 3d6 + 7 fire damage, and ongoing 10 fire damage (save ends). Miss: Half damage. Each Failed Saving Throw: Each enemy adjacent to the target takes 10 fire damage.

Telekinetic Leap (move, encounter)

Ranged 10; the kryizoth fire mage or one ally within range can fly up to 5 squares.

Heat Mirage (immediate interrupt, when hit by a melee or ranged attack; encounter) ✦ Illusion

The kryizoth fire mage gains a +2 bonus to all defenses until the end of its next turn.

Dimensional Step (minor; recharge ⚃⚄⚅) ✦ Teleportation

The kryizoth fire mage teleports 5 squares.

Alignment Evil        Languages Common, Deep Speech
Skills Arcana +22, History +19
Str 17 (+13)      Dex 20 (+15)      Wis 19 (+14)
Con 22 (+16)      Int 25 (+17)      Cha 14 (+12)

Equipment: robes, staff


Published in Dungeon Magazine 168, page(s) 86.