Cult Guard
Medium natural humanoid
Level 23 Soldier XP 5100
Initiative +19 Senses Perception +11; low-light vision
HP 216; Bloodied 108
AC 39; Fortitude 36, Reflex 34, Will 30
Speed 5
(⚔) Longsword (standard, at-will) ✦ Weapon
+30 vs AC; 2d8 + 10 damage, and the target is marked until the end of the cult guard's next turn.
(➶) Light Crossbow (standard, at-will) ✦ Weapon
Ranged 15/30; +30 vs AC; 2d8 + 10 damage, and the target is marked until the end of the cult guard's next turn.
⚔ Knockdown Strike (standard, recharge ⚃⚄⚅) ✦ Weapon
+30 vs AC; 3d8 + 8 damage, and the target is knocked prone.
Alignment Evil Languages Common
Skills Endurance +23, Intimidate +18
Str 26 (+19) Dex 22 (+17) Wis 10 (+11)
Con 24 (+18) Int 12 (+12) Cha 14 (+13)
Equipment: quiver with 10 bolts, chainmail , crossbow , longsword .
Published in Elder Evils, page(s) 17.