Najid
Medium fey humanoid , eladrin
Level 8 Elite Soldier XP 700
Initiative +9 Senses Perception +8; low-light vision
HP 180; Bloodied 90
AC 24; Fortitude 22, Reflex 19, Will 19
Saving Throws +2; +7 against charm effects
Speed 6 see also fey step
Action Points 1
(⚔) Lance (standard; usable only while mounted, at-will) ✦ Weapon
Reach 2; +15 vs AC; 2d6+5 damage.
(⚔) Scimitar (standard, at-will) ✦ Weapon
+15 vs AC; 1d8+7 damage (crit 2d8+15).
⚔ Dismounted Wrath (standard; usable only while dismounted, at-will) ✦ Weapon
Najid makes two scimitar attacks, which score critical hits on a natural roll of 19–20.
⚔ Relentless Charge (standard; usable only while mounted and charging; requires a lance, at-will) ✦ Weapon
Reach 2; +15 vs AC; 2d6+5 damage and the target is pushed 1 square and knocked prone.
Fey Step (move; encounter) ✦ Teleportation
Najid can teleport 5 squares. If mounted, Najid can also teleport his mount.
Mounted Combat
While Najid rides a creature, he gains access to any special mount abilities it confers to its rider, plus the creature can also make Athletics, Acrobatics, Endurance, and Stealth checks using Najid's base skill check bonus rather its own if Najid's is higher.
Tower of Sand (standard; unusable while mounted; encounter) ✦ Polymorph
Najid absorbs the sand underfoot to fuel a magical growth spurt; Najid becomes Large, occupying 4 squares instead of 1. Creatures and objects in the squares that Najid comes to occupy are pushed 1 square. Najid's reach becomes 2 and he gains a +5 bonus to damage rolls. Najid can revert to its normal form as a free action.
Alignment Unaligned Languages Common, Elven
Skills Athletics +15, Endurance +13, Nature +13
Str 22 (+10) Dex 17 (+7) Wis 18 (+8)
Con 18 (+8) Int 14 (+6) Cha 14 (+6)
Equipment: lance, chainmail , scimitar .
Published in Dungeon Magazine 169, page(s) 41.