Frost Giant Marauder
Large elemental humanoid (cold, giant)
Level 17 Skirmisher XP 1600
| HP 168; Bloodied 84 | Initiative +14 |
| AC 31, Fortitude 31, Reflex 28, Will 27 | Perception+11 |
| Speed 8 (ice walk) | |
| Resist 15 cold | |
Traits
Icebound Footing
When an effect pulls, pushes, or slides the giant, it can choose to move 2 squares fewer than the effect specifies. The giant can make a saving throw to avoid falling prone when an attack would knock it prone.
Standard Actions
(⚔) (➶) Icy Handaxe (cold, weapon) ✦ At-Will
Attack: Melee 2 or Ranged 10 (one creature); +22 vs. AC
Hit: 2d6 + 6 cold damage.
Effect: The giant shifts up to 2 squares.
⚔ Twin Strike ✦ At-Will
Effect: The giant uses icy handaxe twice and can shift up to 2 squares between the attacks.
➶ Hurling Charge ✦ Encounter
Effect: The giant uses icy handaxe twice as ranged attacks and then charges one of the targets.
Skills Athletics +18
Str 21 (+13) Dex 19 (+12) Wis 17 (+11)
Con 24 (+15) Int 10 (+8) Cha 12 (+9)
Alignment evil Languages Giant
Equipment: handaxe x8.
Published in Revenge of the Giants, page(s) 23, 92, 106, 108, Monster Vault, page(s) 134, Dungeon Magazine 199.