Orc Mercenary - Monsters

Orc Mercenary
Medium natural humanoid
Level 12 Skirmisher XP 700

Initiative +11        Senses Perception +8; low-light vision
HP 120; Bloodied 60 ; see also warrior's surge
AC 26; Fortitude 25, Reflex 24, Will 23
Speed 6 (8 while charging)

(⚔) Greataxe (standard, at-will) ✦ Weapon

+17 vs AC; 1d12+5 damage (crit 1d12 + 17).

Handaxe (standard, at-will) ✦ Weapon

Ranged 5/10; +17 vs AC; 1d8+5 damage; see also killer's eye.

Warrior's Surge (standard; usable only while bloodied, encounter) ✦ Healing, Weapon

The orc mercenary makes a melee basic attack and regains 30 hit points.

Killer's Eye

When making a ranged attack, the orc mercenary ignores cover and concealment (but not total concealment) if the target is within 5 squares of it.

Alignment Chaotic Evil        Languages Common, Giant
Skills Endurance +14, Intimidate +9
Str 19 (+10)      Dex 17 (+9)      Wis 14 (+8)
Con 16 (+9)      Int 11 (+6)      Cha 11 (+6)

Equipment: greataxe , handaxe x4, leather armor .


Published in Revenge of the Giants, page(s) 60.