Orc Mercenary
Medium natural humanoid
Level 12 Skirmisher XP 700
Initiative +11 Senses Perception +8; low-light vision
HP 120; Bloodied 60 ; see also warrior's surge
AC 26; Fortitude 25, Reflex 24, Will 23
Speed 6 (8 while charging)
(⚔) Greataxe (standard, at-will) ✦ Weapon
+17 vs AC; 1d12+5 damage (crit 1d12 + 17).
➶ Handaxe (standard, at-will) ✦ Weapon
Ranged 5/10; +17 vs AC; 1d8+5 damage; see also killer's eye.
⚔ Warrior's Surge (standard; usable only while bloodied, encounter) ✦ Healing, Weapon
The orc mercenary makes a melee basic attack and regains 30 hit points.
Killer's Eye
When making a ranged attack, the orc mercenary ignores cover and concealment (but not total concealment) if the target is within 5 squares of it.
Alignment Chaotic Evil Languages Common, Giant
Skills Endurance +14, Intimidate +9
Str 19 (+10) Dex 17 (+9) Wis 14 (+8)
Con 16 (+9) Int 11 (+6) Cha 11 (+6)
Equipment: greataxe , handaxe x4, leather armor .
Published in Revenge of the Giants, page(s) 60.