Djinn Windsword
Large elemental humanoid (air)
Level 17 Soldier XP 1600
Initiative +16 Senses Perception +19; blindsight 10
HP 162; Bloodied 81
AC 33; Fortitude 31, Reflex 29, Will 29
Immune disease, poison; Resist 15 lightning, 15 thunder
Speed 6, fly 8 (hover)
(⚔) Scimitar (standard, at-will) ✦ Weapon
Reach 2; +24 vs AC; 2d8+7 damage (crit 3d8 + 23), and the target is marked until the end of the djinn windsword's next turn.
➶ Come to Me (minor 1/round, at-will)
Ranged 5; +22 vs Fortitude; the djinn windsword pulls the target 5 squares.
➶ Wind Vortex (standard, at-will)
Ranged 5; +22 vs Reflex; the target slides 3 squares.
ᗕ Whirlwind Dervish (standard, recharges when the djinn windsword is struck by a critical hit) ✦ Lightning, Thunder
Close burst 2; +22 vs AC; 3d10+6 lightning and thunder damage.
Change Shape (minor; at-will) ✦ Polymorph
A djinn windsword can alter its physical form to appear as an attractive Medium humanoid of any race or gender.
Alignment Unaligned Languages Common, Primordial
Skills Bluff +18, Insight +19, Nature +19, Thievery +19
Str 26 (+16) Dex 23 (+14) Wis 23 (+14)
Con 18 (+12) Int 19 (+12) Cha 20 (+13)
Equipment: scimitar .
Published in Revenge of the Giants, page(s) 94.