Zaelex
Medium elemental humanoid (cold), ice archon
Level 19 Controller (Leader) XP 2400
Initiative +12 Senses Perception +14
HP 180; Bloodied 90
AC 33; Fortitude 31, Reflex 32, Will 31
Immune disease, poison; Resist 30 cold
Speed 6 (ice walk)
(⚔) Ice Staff (standard, at-will) ✦ Cold, Weapon
+24 vs AC; 2d8+3 cold damage, and the target is immobilized until the end of Zaelex's next turn.
➶ Ice Shard (standard, at-will) ✦ Cold
Ranged 10; +23 vs Reflex; 1d6+3 cold damage, and the target is slowed and takes ongoing 10 cold damage (save ends both).
✻ Blizzard Strike (standard, recharge ⚄⚅) ✦ Cold, Zone
Area burst 2 within 10; targets enemies; +23 vs Fortitude; 3d8+5 cold damage, and the area becomes a zone that lasts until the end of the encounter. If a creature begins its turn in the zone, Zaelex can slide the creature 2 squares as a free action.
ᗕ Winter's Breath (standard, encounter) ✦ Cold
Close blast 5; targets enemies; +23 vs Fortitude; 4d10+7 cold damage, and the target is immobilized (save ends). First Failed Save: The target is restrained (save ends). Second Failed Save: The target turns to ice and is petrified.
Master of the Tower
Zaelex can utilize the effects described under “Tower Effects,” and can move through tower walls as though they weren't there.
Alignment Evil Languages Common, Giant, Primordial
Skills Arcana +20, Bluff +17, Diplomacy +17, History +20
Str 21 (+14) Dex 16 (+12) Wis 21 (+14)
Con 20 (+14) Int 22 (+15) Cha 16 (+12)
Published in Revenge of the Giants, page(s) 116.