Immolith Seeker - Monsters

Immolith Seeker
Large elemental magical beast (demon, fire, undead)
Level 28 Controller XP 13000

Initiative +22        Senses Perception +19; Darkvision
Flaming Aura (Fire) aura 1; each creature that enters or starts its turn in the aura takes 15 fire damage.
HP 262; Bloodied 131
AC 42; Fortitude 40, Reflex 38, Will 38
Immune disease, fire, poison; Resist 20 fire, 20 force; Vulnerable 15 radiant
Speed 6

(⚔) Claw (standard, at-will) ✦ Fire

Reach 4; +33 vs AC; 3d8+10 fire damage, and ongoing 10 fire damage (save ends).

Fiery Grab (standard, at-will) ✦ Fire

The immolith makes a claw attack (see above) against a Large or smaller target. On a hit, the target slides into a square adjacent to the immolith and is grabbed. While grabbed, the target loses any resistance it has to fire. An immolith can hold up to five grabbed creatures using this power

Deathfire Curse (minor, at-will) ✦ Fire

Ranged 10; +32 vs Will; the target is slowed (save ends). Aftereffect: The target takes ongoing 10 fire damage (save ends).

Vigor of the Grave (minor 1/round; at-will) ✦ Healing

Close burst 5; undead in the burst (including the immolith) regain 15 hit points.

Alignment Chaotic Evil        Languages Abyssal, Common
Str 28 (+23)      Dex 27 (+22)      Wis 20 (+19)
Con 30 (+24)      Int 18 (+18)      Cha 27 (+22)


Published in E3 Prince of Undeath, page(s) 18, 33, 38.