High Aspect of Orcus - Monsters

High Aspect of Orcus
Huge elemental humanoid (demon)
Level 29 Elite Brute XP 30000

Initiative +18        Senses Perception +23; Darkvision, low-light vision
Lesser Aura of Death (Necrotic) aura 10; each enemy that enters or starts its turn in the aura takes 10 necrotic damage (20 necrotic damage while the high aspect of Orcus is bloodied).
HP 664; Bloodied 332
AC 41; Fortitude 43, Reflex 39, Will 40
Immune disease, poison; Resist 20 necrotic, 10 fire, 10 force, 10 radiant
Saving Throws +2
Speed 6, fly 8 (clumsy)
Action Points 1

(⚔) Skull Mace (standard, at-will) ✦ Necrotic, Weapon

Reach 3; +32 vs AC; 3d8+10 damage, and the target is weakened (save ends).

Double Attack (standard, at-will) ✦ Necrotic, Weapon

The high aspect of Orcus makes two skull mace attacks

Tail Lash (immediate reaction, when an enemy moves or shifts within 3 squares of the aspect of orcus, at-will)

Reach 3; +30 vs Reflex; 3d6+12 damage, and the target is knocked prone.

Alignment Chaotic Evil        Languages Abyssal, Common
Skills Arcana +26, History +26, Intimidate +27, Religion +26
Str 30 (+24)      Dex 18 (+18)      Wis 19 (+18)
Con 32 (+25)      Int 24 (+21)      Cha 27 (+22)

Equipment: skull mace


Published in E3 Prince of Undeath, page(s) 24.