Shadow Hound
Medium shadow magical beast
Level 6 Skirmisher XP 250
Initiative +7 Senses Perception +9; Darkvision
Shroud of Night aura 10; bright light in the aura is reduced to dim light, and dim light becomes darkness.
HP 70; Bloodied 35
AC 19; Fortitude 20, Reflex 18, Will 17
Vulnerable 5 radiant
Speed 7, teleport 7
(⚔) Bite (standard, at-will)
+11 vs AC; 1d8+4 damage.
ᗕ Baying (standard, at-will) ✦ Fear
Close burst 5; deafened creatures are immune; +8 vs Will; the target takes a -2 penalty to all defenses until the end of the shadow hound's next turn.
Shadow Ambush
When the shadow hound teleports adjacent to an enemy, it gains combat advantage and deals an extra 1d6 damage on the next attack it makes against that enemy this turn.
Alignment Unaligned Languages -
Skills Endurance +10, Stealth +10
Str 19 (+7) Dex 15 (+5) Wis 13 (+4)
Con 14 (+5) Int 6 (+1) Cha 16 (+6)
Description: Monsters of the shadowfell use these feared hunters to harry the daylit lands, kill hapless travelers, or track impudent heroes. Shadow hounds sometimes slip into the natural world on their own, roving in packs, predating on villages, and foreshadowing death with their baying howls.
Published in Monster Manual, page(s) 160, Dungeon Magazine 155, page(s) 46, Dungeon Magazine 156, page(s) 115, Dungeon Magazine 158, page(s) 20.