Shadow Hulk
Huge shadow magical beast
Level 17 Solo Soldier XP 8000
Initiative +14 Senses Perception +16; Darkvision, tremorsense 10
HP 860; Bloodied 430
AC 35; Fortitude 38, Reflex 31, Will 30
Saving Throws +5
Speed 6, burrow 4 (tunneling); phasing
Action Points 2
(⚔) Claw (standard, at-will)
Reach 3; +23 vs AC; 3d6+11 damage.
⚔ Grabbing Double Attack (standard, at-will)
The shadow hulk makes two claw attacks. If both claw attacks hit the same target, the target is grabbed (until escape). A grabbed target takes ongoing 15 damage from the shadow hulk's mandibles until it escapes. The shadow hulk cannot make any other attacks while grabbing a creature.
ᗕ Claw Frenzy (standard; usable only while bloodied, recharge ⚅
Close burst 3; +23 vs AC; 3d6+11 damage.
ᗕ Maddening Gaze (minor 1/round, at-will) ✦ Psychic
Close blast 5; targets enemies; +21 vs Will; the target does nothing on its turn except attack its nearest ally, moving if necessary (save ends). The target makes only basic attacks while under this effect.
Alignment Unaligned Languages -
Str 32 (+19) Dex 18 (+12) Wis 16 (+11)
Con 28 (+17) Int 5 (+5) Cha 13 (+9)
Published in Monster Manual, page(s) 256, Underdark, page(s) 89.